Game written in ruby for learning ruby and artificial intelligence. You need to write scripts to complete each level and move forward
http://github.com/ryanb/ruby-warriorVideo lectures that accompany the SICP book by Hal Abelson and Gerald Jay Sussman. Guy makes this stuff interesting, which it is.
http://groups.csail.mit.edu/mac/classes/6.001/abe...Webpage containing an archived list of links to articles and slides about mathematics that is essential for games programmers to know.
http://www.essentialmath.com/tutorial.htmC++ tutorial guide to working with Clutter framework.
http://www.openismus.com/documents/clutter_tutori...Douglas Crockford article about how to recreate private member variables in javascript.
http://www.crockford.com/javascript/private.htmltags: javascript
Mozilla's guide for writing portable c++ code that works with all the compilers that they support. Basically a large list of things not to do or use.
https://developer.mozilla.org/en/C___Portability_...tags: c++
Online version of the 37 Signals Book. It's basically a book version of a lot of their popular blog posts. Definitely worth a read.
http://gettingreal.37signals.com/toc.phpPage in the Arch linux wiki that has a series of tips for effectively using screen.
http://wiki.archlinux.org/index.php/Screen_Tipstags: tutorial
Lazy foo is a site with lots of basic 2d tutorials for using SDL in c++. Very good, and very simple.
http://lazyfoo.net/SDL_tutorials/index.phpFree opensource book about understanding and using the gimp for image creation and manipulations.
http://gimp-savvy.com/BOOK/